"use strict";
var Mexp = require('./math_function.js')
function inc(arr, val) {
  for (var i = 0; i < arr.length; i++) {
    arr[i] += val
  }
  return arr
}
var token = ['sin', 'cos', 'tan', 'pi', '(', ')', 'P', 'C', ' ',
  'asin', 'acos', 'atan', '7', '8', '9', 'int',
  'cosh', 'acosh', 'ln', '^', 'root', '4', '5', '6', '/', '!',
  'tanh', 'atanh', 'Mod', '1', '2', '3', '*',
  'sinh', 'asinh', 'e', 'log', '0', '.', '+', '-', ',', 'Sigma', 'n', 'Pi', 'pow']
var show = ['sin', 'cos', 'tan', '&pi;', '(', ')', 'P', 'C', ' ',
  'asin', 'acos', 'atan', '7', '8', '9', 'Int',
  'cosh', 'acosh', ' ln', '^', 'root', '4', '5', '6', '&divide;', '!',
  'tanh', 'atanh', ' Mod ', '1', '2', '3', '&times;',
  'sinh', 'asinh', 'e', ' log', '0', '.', '+', '-', ',', '&Sigma;', 'n', '&Pi;', 'pow']
var eva = [Mexp.math.sin, Mexp.math.cos, Mexp.math.tan, 'PI', '(', ')', Mexp.math.P, Mexp.math.C, ' '.anchor,
Mexp.math.asin, Mexp.math.acos, Mexp.math.atan, '7', '8', '9', Math.floor,
Mexp.math.cosh, Mexp.math.acosh, Math.log, Math.pow, Math.sqrt, '4', '5', '6', Mexp.math.div, Mexp.math.fact,
Mexp.math.tanh, Mexp.math.atanh, Mexp.math.mod, '1', '2', '3', Mexp.math.mul,
Mexp.math.sinh, Mexp.math.asinh, 'E', Mexp.math.log, '0', '.', Mexp.math.add, Mexp.math.sub, ',', Mexp.math.sigma, 'n', Mexp.math.Pi, Math.pow]
var preced = {
  0: 11,
  1: 0,
  2: 3,
  3: 0,
  4: 0,
  5: 0,
  6: 0,
  7: 11,
  8: 11,
  9: 1,
  10: 10,
  11: 0,
  12: 11,
  13: 0,
  14: -1 // will be filtered after lexer
} // stores precedence by types
var type = [0, 0, 0, 3, 4, 5, 10, 10, 14,
  0, 0, 0, 1, 1, 1, 0,
  0, 0, 0, 10, 0, 1, 1, 1, 2, 7,
  0, 0, 2, 1, 1, 1, 2,
  0, 0, 3, 0, 1, 6, 9, 9, 11, 12, 13, 12, 8]
/*
0 : function with syntax function_name(Maths_exp)
1 : numbers
2 : binary operators like * / Mod left associate and same precedence
3 : Math constant values like e,pi,Cruncher ans
4 : opening bracket
5 : closing bracket
6 : decimal
7 : function with syntax (Math_exp)function_name
8: function with syntax function_name(Math_exp1,Math_exp2)
9 : binary operator like +,-
10: binary operator like P C or ^
11: ,
12: function with , seperated three parameters and third parameter is a string that will be mexp string
13: variable of Sigma function
*/
var type0 = {
  0: true,
  1: true,
  3: true,
  4: true,
  6: true,
  8: true,
  9: true,
  12: true,
  13: true,
  14: true
} // type2:true,type4:true,type9:true,type11:true,type21:true,type22
var type1 = {
  0: true,
  1: true,
  2: true,
  3: true,
  4: true,
  5: true,
  6: true,
  7: true,
  8: true,
  9: true,
  10: true,
  11: true,
  12: true,
  13: true
} // type3:true,type5:true,type7:true,type23
var type1Asterick = {
  0: true,
  3: true,
  4: true,
  8: true,
  12: true,
  13: true
}
var empty = {}
var type3Asterick = {
  0: true,
  1: true,
  3: true,
  4: true,
  6: true,
  8: true,
  12: true,
  13: true
} // type_5:true,type_7:true,type_23
var type6 = {
  1: true
}
var newAr = [
  [],
  ['1', '2', '3', '7', '8', '9', '4', '5', '6', '+', '-', '*', '/', '(', ')', '^', '!', 'P', 'C', 'e', '0', '.', ',', 'n', ' '],
  ['pi', 'ln', 'Pi'],
  ['sin', 'cos', 'tan', 'Del', 'int', 'Mod', 'log', 'pow'],
  ['asin', 'acos', 'atan', 'cosh', 'root', 'tanh', 'sinh'],
  ['acosh', 'atanh', 'asinh', 'Sigma']
]

function match(str1, str2, i, x) {
  for (var f = 0; f < x; f++) {
    if (str1[i + f] !== str2[f]) {
      return false
    }
  }
  return true
}
Mexp.addToken = function (tokens) {
  for (var i = 0; i < tokens.length; i++) {
    var x = tokens[i].token.length
    var temp = -1

    // newAr is a specially designed data structure index of 1d array = length of tokens
    newAr[x] = newAr[x] || [];
    for (var y = 0; y < newAr[x].length; y++) {
      if (tokens[i].token === newAr[x][y]) {
        temp = token.indexOf(newAr[x][y])
        break
      }
    }
    if (temp === -1) {
      token.push(tokens[i].token)
      type.push(tokens[i].type)
      if (newAr.length <= tokens[i].token.length) {
        newAr[tokens[i].token.length] = []
      }
      newAr[tokens[i].token.length].push(tokens[i].token)
      eva.push(tokens[i].value)
      show.push(tokens[i].show)
    } else { // overwrite
      token[temp] = tokens[i].token
      type[temp] = tokens[i].type
      eva[temp] = tokens[i].value
      show[temp] = tokens[i].show
    }
  }
}

function tokenize(string) {
  var nodes = [];
  var length = string.length;
  var key, x, y;
  for (var i = 0; i < length; i++) {
    if (i < length - 1 && string[i] === ' ' && string[i + 1] === ' ') {
      continue
    }
    key = ''
    for (x = (string.length - i > (newAr.length - 2) ? newAr.length - 1 : string.length - i); x > 0; x--) {
      if (newAr[x] === undefined) continue;
      for (y = 0; y < newAr[x].length; y++) {
        if (match(string, newAr[x][y], i, x)) {
          key = newAr[x][y]
          y = newAr[x].length
          x = 0
        }
      }
    }
    i += key.length - 1
    if (key === '') {
      throw (new Mexp.Exception('Can\'t understand after ' + string.slice(i)))
    }
    var index = token.indexOf(key);
    nodes.push({
      index: index,
      token: key,
      type: type[index],
      eval: eva[index],
      precedence: preced[type[index]],
      show: show[index]
    })
  }
  return nodes;
}

Mexp.lex = function (inp, tokens) {
  'use strict'


  var changeSignObj = {
    value: Mexp.math.changeSign,
    type: 0,
    pre: 21,
    show: '-'
  }
  var closingParObj = {
    value: ')',
    show: ')',
    type: 5,
    pre: 0
  }
  var openingParObj = {
    value: '(',
    type: 4,
    pre: 0,
    show: '('
  }
  var str = [openingParObj]

  var ptc = [] // Parenthesis to close at the beginning is after one token
  var inpStr = inp
  var allowed = type0
  var bracToClose = 0
  var asterick = empty
  var prevKey = ''
  var i;
  if (typeof tokens !== 'undefined') {
    Mexp.addToken(tokens)
  }
  var obj = {}
  var nodes = tokenize(inpStr);
  for (i = 0; i < nodes.length; i++) {
    var node = nodes[i];
    if (node.type === 14) {
      if (i > 0 &&
        i < nodes.length - 1 &&
        nodes[i + 1].type === 1 &&
        (nodes[i - 1].type === 1 || nodes[i - 1].type === 6))
        throw new Mexp.Exception('Unexpected Space')
      continue
    }

    var index = node.index
    var cToken = node.token
    var cType = node.type
    var cEv = node.eval
    var cPre = node.precedence
    var cShow = node.show
    var pre = str[str.length - 1]
    var j
    for (j = ptc.length; j--;) { // loop over ptc
      if (ptc[j] === 0) {
        if ([0, 2, 3, 4, 5, 9, 11, 12, 13].indexOf(cType) !== -1) {
          if (allowed[cType] !== true) {
            console.log(inp, node, nodes, allowed)
            throw (new Mexp.Exception(cToken + ' is not allowed after ' + prevKey))
          }
          str.push(closingParObj)
          allowed = type1
          asterick = type3Asterick
          inc(ptc, -1).pop()
        }
      } else break
    }
    if (allowed[cType] !== true) {
      throw (new Mexp.Exception(cToken + ' is not allowed after ' + prevKey))
    }
    if (asterick[cType] === true) {
      cType = 2
      cEv = Mexp.math.mul
      cShow = '&times;'
      cPre = 3
      i = i - cToken.length
    }
    obj = {
      value: cEv,
      type: cType,
      pre: cPre,
      show: cShow
    }
    if (cType === 0) {
      allowed = type0
      asterick = empty
      inc(ptc, 2).push(2)
      str.push(obj)
      str.push(openingParObj)
    } else if (cType === 1) {
      if (pre.type === 1) {
        pre.value += cEv
        inc(ptc, 1)
      } else {
        str.push(obj)
      }
      allowed = type1
      asterick = type1Asterick
    } else if (cType === 2) {
      allowed = type0
      asterick = empty
      inc(ptc, 2)
      str.push(obj)
    } else if (cType === 3) { // constant
      str.push(obj)
      allowed = type1
      asterick = type3Asterick
    } else if (cType === 4) {
      inc(ptc, 1)
      bracToClose++
      allowed = type0
      asterick = empty
      str.push(obj)
    } else if (cType === 5) {
      if (!bracToClose) {
        throw (new Mexp.Exception('Closing parenthesis are more than opening one, wait What!!!'))
      }
      bracToClose--
      allowed = type1
      asterick = type3Asterick
      str.push(obj)
      inc(ptc, 1)
    } else if (cType === 6) {
      if (pre.hasDec) {
        throw (new Mexp.Exception('Two decimals are not allowed in one number'))
      }
      if (pre.type !== 1) {
        pre = {
          value: 0,
          type: 1,
          pre: 0
        } // pre needs to be changed as it will the last value now to be safe in later code
        str.push(pre)
        inc(ptc, -1)
      }
      allowed = type6
      inc(ptc, 1)
      asterick = empty
      pre.value += cEv
      pre.hasDec = true
    } else if (cType === 7) {
      allowed = type1
      asterick = type3Asterick
      inc(ptc, 1)
      str.push(obj)
    }
    if (cType === 8) {
      allowed = type0
      asterick = empty
      inc(ptc, 4).push(4)
      str.push(obj)
      str.push(openingParObj)
    } else if (cType === 9) {
      if (pre.type === 9) {
        if (pre.value === Mexp.math.add) {
          pre.value = cEv
          pre.show = cShow
          inc(ptc, 1)
        } else if (pre.value === Mexp.math.sub && cShow === '-') {
          pre.value = Mexp.math.add
          pre.show = '+'
          inc(ptc, 1)
        }
      } else if (pre.type !== 5 && pre.type !== 7 && pre.type !== 1 && pre.type !== 3 && pre.type !== 13) { // changesign only when negative is found
        if (cToken === '-') { // do nothing for + token
          // don't add with the above if statement as that will run the else statement of parent if on Ctoken +
          allowed = type0
          asterick = empty
          inc(ptc, 2).push(2)
          str.push(changeSignObj)
          str.push(openingParObj)
        }
      } else {
        str.push(obj)
        inc(ptc, 2)
      }
      allowed = type0
      asterick = empty
    } else if (cType === 10) {
      allowed = type0
      asterick = empty
      inc(ptc, 2)
      str.push(obj)
    } else if (cType === 11) {
      allowed = type0
      asterick = empty
      str.push(obj)
    } else if (cType === 12) {
      allowed = type0
      asterick = empty
      inc(ptc, 6).push(6)
      str.push(obj)
      str.push(openingParObj)
    } else if (cType === 13) {
      allowed = type1
      asterick = type3Asterick
      str.push(obj)
    }
    inc(ptc, -1)
    prevKey = cToken
  }
  for (j = ptc.length; j--;) { // loop over ptc
    if (ptc[j] === 0) {
      str.push(closingParObj)
      inc(ptc, -1).pop()
    } else break  // if it is not zero so before ptc also cant be zero
  }
  if (allowed[5] !== true) {
    throw (new Mexp.Exception('complete the expression'))
  }
  while (bracToClose--) {
    str.push(closingParObj)
  }

  str.push(closingParObj)
  //        console.log(str);
  return new Mexp(str)
}
module.exports = Mexp
